Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

bbqking1987

18
Posts
A member registered Jul 12, 2020

Recent community posts

If you end up rehosting it somewhere, send me a link and I'll check it out!

"The developer has not uploaded a game yet..."

Highest quality game. Thanks for making this. It made me feel nice.

"The developer has not uploaded a game yet..."

I didn't put out a single fire, but I had a great time trying to. 

Music went well with the game. Art was consistent. Overall great.

I wasn't sure if I was supposed to cause collateral damage or not. That part wasn't clear. I played it through the whole game to see what'd happen next. I wish there was a way to shoot left when moving left.

Rather than having a Nitro effect, the game feels like the power steering went out. Good concept, implementation could use improvements. I found myself just driving slow in order to complete laps rather than trying to blast through it. Perhaps if there were other cars to race against, there would be incentive for speed.

(1 edit)

When the gravity shifted, I think my player turned upside down. The controls were a bit uncomfortable in a way that doesn't match the theme well. The concept is great and was enjoyable.

I'm not the best at platform jumping games. I found myself running out of mana often as I'd poorly time jumps. Cute art, with a nice concept.

Some buttons within the "building supply store" aren't mapped to anything. Sound would help quite a bit. Good shot at a mobile game!

I found myself dying constantly within 10 or so seconds of the start. The systems are working as intended, but perhaps give the player more time to fix machines. Overall, I really enjoyed the chromatic aberration as time was running out. That was a great touch!

On your submission, I'm receiving: "The developer has not uploaded a game yet...". There is nothing to play. :(

Great art. When I hit level 3 in the browser version. Enemies stopped spawning and I was endlessly wandering the map.

In my experience, the hitboxes on the fist should be a bit larger. Combined with the floaty controls, I often found myself sliding into enemies. It was difficult to make any progress. Other than that, you should try to have animations for running up and down.